The listing continues that “experience with UnrealEngine4+” is an asset as well as the usual extensive experience required for such a position. With other games beginning to use Unreal Engine 5, such as Stalker 2: Heart Of Chernobyl, there’s a strong chance that the next Mass Effect could also go down this route too, depending on when the game is likely to launch – something that there’s unlikely to be any indication of for a while.
The job listing also makes reference to EA’s “innovative” tool, the Frostbite Engine, which we already know will be a key part of the Dead Space remake.
Other than that, there’s not much more information about what the next part of the Mass Effect franchise could involve. Mass Effect: Legendary Edition recently used Unreal Engine 3 to achieve its remastered results to great success.
In a first-quarter earnings call earlier this year, EA announced that sales of the game had far exceeded its pre-release forecasts so a new title was bound to happen at some point.